Fairy
A 40-second personal motion piece built as a showcase of creative range, combining multiple visual styles with 2D and 3D animation.
Year:
2024
Timeframe:
3 weeks
Tools:
After Effects, Blender, Figma, Premier Pro
Category:
Design, Motion Design


Overview
Designed to showcase the range
This personal project was created as a self-initiated showcase of my motion design skills. I intentionally combined different visual styles, techniques, and animation approaches to create a piece that feels dynamic from start to finish. I handled the entire process — from developing the concept and storyboarding to design, animation, and sound design.
Problem
The goal was to demonstrate how I approach a project from scratch — developing an idea, turning it into a visual concept, and executing it with strong technical skills. The challenge was to fit a wide range of styles and techniques into a single coherent piece without making it feel like a collection of unrelated shots.
Solution
A simplified and social-first design that brings everything players need into one place. enhanced discoverability, easier connections with friends, and intuitive gameplay access foster a more engaging, connected gaming environment.





